Immersing the viewer into the virtual world, VR creates a computer generated environment that is interactive, educational and fun. It is being used by the government to train its military in combat specific scenarios and also in the gaming industry in order to take the gaming experience to the next level. VR applications can be extensively used in sectors including Entertainment, Health care, Space, Museums, Automotive manufacturing and Education
The global AR and VR market is expected to grow to $209.2 billion by 2022. Global VR video gaming revenues are expected to reach $15.1B in 2019. Demand for standalone VR devices will grow over 16 times between 2018 and 2022.
At TensorGo, we build next level AR applications such as Indoor Navigation System, AR games and Hologram projection. We have experts who can develop complex AR as well as VR applications and devise a wide range of solutions.